Designing with Unity: Last the Night May. 19, 2017 in Csharp, Games, Unity, University
Last The Night is a procedurally generated first person survival game in which the player fights for their life after having crash landed on a mysterious, unknown planet. Armed with only a pistol, the player must fight off the various monsters inhabiting the planet, and only once the sun rises will they be safe.
With seed based world generation, there are literally millions of planets to explore with no two being the same, and with the addition of Easy, Medium and Hard difficulties, advanced players can challenge themselves whilst beginners can get a feel for the game. Last The Night features 17 different types of monsters, keeping the player guessing at all times.
A student game created at the University of Southampton by Matthew Consterdine and Ed Baker. Do you think you’re brave enough to last the night?
Designing with Unity: Let it BurnThird Year Project